Digital precision turned tactile — designing and selling physical products, CAD to customer.
Role
Product Designer & Maker
Timeline
2016 — Present
Platform
Physical goods
Team
Solo venture
100%CAD to customer
50+Products designed
2Sales channels
The challenge
Dummy content — replace with your real story. Could the same design rigor applied to enterprise software work for physical products — where every iteration costs material, time, and money?
The approach
Dummy content — replace. Applied the same diverge-converge process to physical goods: CAD explorations, rapid print prototyping, and real customer feedback loops before committing to production runs.
The outcome
Dummy content — replace. A working product business spanning design, production, and fulfillment — proof that good design doesn’t stop at the screen.